Holly Jolly Fapmas

Hello everyone, I hope everyone’s enjoying the new content in the game and having a good winter holiday. I know I’m looking forward to Christmas Eve the most- Nekochan and I usually make the 24th our “couples Christmas” day, since everyone is usually so demanding of the 25th. We’re exchanging presents then going out for teppanyaki. 😀

Just wanted to let you all know:

-Larelle’s Wallpaper and the backers-only Christmas present will be available for $5+ and $2+ backers respectively on December 25th!

-Yamamaya’s Wallpaper will be available for everyone thee same day.

-There will be no daily streaming from December 24th-January 2nd

-On the 30th will be a special holiday stream, where I will be running a game of the Maid RPG for a handful of lucky supporters, and you’re all involved to watch! Booze will flow, dice will be rolled, and a good time is to be hand by all.

Or else.

Harem Collector v0.37 Public Release

Get it here!

Changes in this version:
-Larelle’s love quest is fully complete and functional, with sex scene and everything!
-Florine has a new quest for you starting in the Northmarket Manor front hall!
-Larelle’s beach vacation sex scene has new art and has been rewritten!
-This is new sex scene art for Larelle’s capture at the end of “Night of the Raping Dead”!
-It is now possible to swap between different sprites for characters with different outfits by examining the appropriate dresser in their bedrooms!
-A new praising event has been added to the game!
-A new revisitable dungeon has been added!
-There are a total of four new text-only sex scenes, including a replacement for Eulania’s placeholder!
-Orange Kid’s sex a la carte menu is now fully implemented!
-Weather effects have been optimized!

No Tumbles

So, Tumblr banning porn is a thing.

If you’ve following my rantings- which, by the way, you shouldn’t, I’m barely an expert on the things I directly control nevermind anything actually important- you’d know that I generally feel that freedom of speech isn’t freedom of platform, and that Tumblr, Twitter, Patreon, and whoever else can do what the fuck they want with their platforms, even if it sucks for me, personally.

But when it comes to Tumblr, I’m actually kind of disappointed in them. Alienating so much of their userbase just to make sure they get included on the app store seems really shortsighted. But then again, that userbase wouldn’t have been there if they didn’t allow porn from the jump, so I guess the lesson here is… don’t allow porn from day one if you don’t want porn, I guess? It’s not like there’s huge crowds of people abandoning YouTube because it’s not PornHub. Or maybe there are? Not an expert, after all.

Either way, if Tumblr is going to burn, we’re going to fiddle in style. Starting on December 16th, I will be uploading the entire gallery of existing and previously used in-game CGs from Harem Collector until they ban me. I suspect it won’t take them long, but you can following it on the official Bad Kitty Games Tumblr Account for as long as that continues to exist.

So long and happy fapping!

Backer Release On The Way!

Sorry about missing last week’s update. I’ve been very busy with personal stuff as of late, and by the time Conash and I realized on Saturday that we totally forgot about last Wednesday’s blog post, I just had no energy to write something up and Conash was busy chasing down bugs with the testers.

But, we weren’t too busy to get out the backer release today! Huzzah!

This is going to be a pretty strange update, all things considered. I had predicted that the very newest quest, Shipping Disaster would wind up being enough work to equal two normal quests, and I was right. For those of you who are going to get a chance to try it this week- appearances can be deceiving, and even though the quest from the outset may look fairly straightforward, even boring, it has it’s twists and turns and is a pretty big deal. Conash and I predicted that it would be the same amount of work as one and a half or two normal quests, and now that it’s finally all wrapped up and beribboned and in the hands of backers, well, it feels like it took even more.

Seriously, this update is going to be kind of a big deal, I hope you’re all ready for it!

Random Musings About Ancient Games

So recently I’ve been playing some EarthBound.

I’ve had the cart for a couple years now, but I haven’t really done a lot with it other than have it on display to look at (which I’m sure will cause some people to shake their fists and yell at me, for various reasons, most of which I sympathize with even as I horde my treasure like a weird gamer dragon). So finally I decided to bite the bullet, plug that sucker in to the Retron and finally beat EarthBound.

One thing that struck me immediately was how simple the entire experience was. No crafting. No relationship system. No game of elemental rock-paper-scissors. And considering how many games I’ve played lately that seem to want to pile mechanics on mechanics on mechanics like some layer cake video game orgy, regardless of whether or not it adds something to the experience, it was pretty refreshing.

I also appreciate the irony, especially considering the mammoth of trouble that the HC furniture system has turned out to be.

Then again, there are lots of games- Persona 5 really sticks out in this regard- that are absolute Taj Mahals of game design, with all the spinners and deely-boppers you could ever wish for, and still turn out to be fantastic experiences. So, simplicity isn’t always an absolute good either, and there’s lots of games with boundless complexity that I enjoy quite a bit.

It’s gotten me thinking about our next project, and some of the systems I’m planning out for that. Not taking out all the options, but examining what deserves to be an option versus what deserves to be a central focus of the game design. For example, I was thinking of offering a themeing bonus to reward players for using certain elements that tie together well… but maybe it’s just better to leave out the themeing bonuses, but leave in the cosmetic bits in case you the player want to theme things to taste.

Ugh, it’s difficult talking about the next project without giving away too much. Hope that made sense to someone.

Anyway, enjoy your week, I’m going to leave this random ramble here. After all, Giygas won’t beat himself.

Onward, into the FUUUUTUUUUURE!

So, what’s on the docket for the next few months of Harem Collector development?

First of all, The h-scene situation: We’re going to be working on Larelle’s sex scene art until the end of January, take a brief break from haremettes to get some art in for “A Private Drink”, then we’re moving on to the original Iron Waifu, Therese.

Therese’s artwork is going to take us up to July, at which point I’d like to get in a new harem girl. It’s likely that the new girl will be either the Southport or Elf Village shopgirl, though if we’ve advanced far enough in the plot by then, there’s also the possibility of it being the Demon Cult or Save the Elves questline reward girl. I’m unwilling to make a determination as of yet.

Now, on the quest content. By the end of the month, the Harem Drama story arc will be almost finished. There are two more quests leading from it, but they are both largely optional. The central mystery as to what is going on will be solved by the end of the sixth quest, though there are going to be two quests spun off from that dealing with the consequences. When will we get around to doing those quests? I don’t know, but after this we’re probably going to focus on some of the other questlines.

In terms of love quests, we’re not going to see another one for a very long- probably not until Iron Waifu 2019 is getting her reward update. We’re not going to have room in the art budget for another girl until August, although we are aiming to have the Iron Waifu reward out in the September update next year, not the November update.

For other stuff: There’s going to be a Larelle wallpaper out a little earlier than usual, as a bit of a Christmas present to all our backers. Also, Nekochan is going to start picking away at concept art for our next project soon, and some of that might become available also as a bit of Christmas present for backers… exciting, right?

So, pay close attention to the v0.37 update- it’s going to be big. Multiple sex scenes, three quests, a bonus boss, and much more! That’s going out to $2+ backers on the 28th and will be available for the public mid-December. I really think you’ll enjoy it, so get excited!