Unity Force Redux

One week until the Backer release! Exciting, right?

The big change I’m most excited about is the redesign of the Hero’s Unity Force skill. It’s gone through over a almost-complete overhaul, not quite a ground-up redesign but it’s pretty close.

Unity Force is still a buff skill. Now, it provides a +10% bonus to thee six core stats- Attack, Defense, Magic, Resist, Agility and Luck. Additionally, all your harem girls get an additional +10% buffs to two stats that are important to their party role- Elaiya getting a boost to Attack and Agility, for example. The two buffs are additive, adding up to a total +22% bonus. Oh, and there’s no duration- the buff lasts until the end of combat. Pretty great, right? That’s not even the cool part.

Every harem girl also has a special team-up skill that allows them to work with the Hero to unleash their true power. Kyrie, for example, deals Acid damage to the entire enemy party while simultaneously casting Ice Armor on herself and the Hero. Each girl has a unique skill, so feel free to try them all out and see what they do!

That’s all for now! Backers, remember to get the new release next week! And everyone else, please come back in two weeks for the public release!

I Live Once More! (Also, New Staff!)

Been feeling much better as of late. Last week was rough.

Anyway, this week we welcomed a new member onto the Bad Kitty Games team. Conash, longtime administrator of the Harem Collector wiki, has been helping me with some code for the game for awhile now, and so this week we made it official. Conash is now the part-time coder, part-time community manager for Bad Kitty Games, and from time to time will even be contributing to this here blog when I’m busy with other stuff.

That’s basically it. I’m all caught up with backer stuff, just have to do November’s schedule and get ready for the release at the end of the month!

Harem Collector v0.23 Release!

Hey everyone! It’s finally here! And with a real grown-up version number!

Get it here!

Changes in this version:
-Therese’s Love Quest is in! I understand that it’s not quite possible to get Therese to 101 Relationship naturally yet, so you can enter the code “witenite” into the console or the code machine to boost Therese’s Relationship to 100 in order to access this quest.
-Of course, can’t have a love quest without some lovin’! A new sex scene with Therese is available, featuring art from team newcomer DrawingNeko! Enjoy!
-Achievements are in! It’s still needs work (the achievement menu selection was buggy as fuck so I disabled it until I can work on it) but there are some achievements available, and much more to come later.
-A new piece of music from Peasea plays in the Westcastle Noble’s District.
-Added Vlue’s Basic Options Menu and Basic Window Resizer, for your convenience.
-Several bugs and spelling errors were fixed.

Backer Release

Backer, start your engines. Or… your dicks? Your keyboards? Whatever it is that you’re going to start, start it. Backer release should be up within the hour.

Update

After all the problems that have been occurring in the past month or two, this week has been surprisingly smooth. I’ve gotten a lot done, and that’s been reflected in the number of silent streams I’ve been able to do. Monday and Tuesday this week I’ve been playing music and working on in-game achievements, without the mic on, for whoever happens to see my alerts and find the time to join me. The silent streams are much less interactive than the regular devstreams, but it’s pretty chill and nice to chat with some of you guys. If you want to receive word of when I’m streaming, please either follow me on Twitter or on Picarto!

Things are on track for the release, with only the week delay that I announced at the beginning of the month. Like I mentioned above, there are achievements in the game now (though I’m having a bit of trouble with the achievement tracking script, I might have to release with achievements enabled but no way to track them), plus Therese’s love quest, plus the first 2D sex scene from new team member DrawingNeko! It’ll be a pretty exciting release, so please stay tuned.

Back in Session

Just a quick update today.

Backers- Expect the mini-release by the end of the week.

The next set of CGs from DrawingNeko will be the ones for the three Doralice scenes. I’m hoping they will done in time for the public release.

Expect the main page schedule to be updated by the end of the day.

If you haven’t voted on the Halloween Pin-up Poll please do so on the forums.

Also, I finally got my business license back up on the wall! I feel a little more motivated now!

Harem Collector August 2016 Public Release

Get it at the usual place!

Changes in this version:
-There is one new quest! A butler should be waiting outside your Northmarket manor to get it started, once you’re completed the Manor Assault and achieved Journeyman rank.
-There is now a “New Game + Fairy” in your Northmarket bedroom who will happily reset the game for you, leaving your inventory, level and money intact.
-New banters featuring Meline x Chimei,
-Implemented some generic catfolk sprites and faces.
-Doll can now equip Orbs.
-Doll and Chimei now learn new Evocations from some Orbs, particularly the non-generic ones.
-Chimei no longer learns Cold-elemental Evocations. Instead, she learns Sonic-elemental ones. Also, the levels at which she learns new Evocations have been shuffled.
-”Rage” skills no longer count as Evocations, instead they now have their own category. This means that Rages are no longer blocked by Deafness. The same goes for enemy rages, by the way, so be careful.
-A whole bunch of enemy skills are now considered Spells rather than Techniques.
-The Staggered state now drains 2 Momentum per turn it’s in effect.

If you’re a backer who is upgrading from the backer release- I focused on bug fixes and polishing up the new quest. In particular, there is actually text for the new sex scenes, a new sprite for Nick and new sprites and a face set for Doralice.

Down to the Wire

Really ran up the deadline on this one. Backers should be getting their release shortly, just compressing the game now. It’s not technically on the 27th, but hey, it’s close.

I’ve got to stop doing this to myself….

Last Minute Panic

Aah, this month’s update just isn’t coming together at all.

It *might* be delayed, we’ll see. The big problem is the Honey Trap quest… well, I’ll go into specifics if I have to announce a delay. For now, focus!

Valkyria Chronicles!

So, for most of the past week, I’ve fallen hard for Valkyria Chronicles. You ever just end up really addicted to a game, to the point where you keep thinking about it even when you’re supposed to do something else? Doesn’t have to be a game, either- I remember once pulling an all-nighter because a friend demanded that I try the Harry Potter novels. Anyway, I managed to beat VC just last night, and I’ve put it away, but damn.

Anyway, it was a huge distraction this past week. I’m going to work hard today putting everything together for the backer update- it just needs some connective tissue to pull everything together- so hopefully it won’t suck.