Difference between revisions of "Player Housing"

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In the current version of the game, the hero can obtain all of the 5<ref>Information obtained from [http://www.badkittygames.net/forum/viewtopic.php?f=3&t=414 here].</ref> houses that were planned for the game. they serve as home for your followers. The non-party members will stay in particular manor while the other follow you around on your travels. Some dialog with the girls may vary depending on the location.
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In the current version of the game, the hero can obtain all of the 5<ref>Information obtained from [http://www.badkittygames.net/forum/viewtopic.php?f=3&t=414 here].</ref> houses that were planned for the game. They serve as home for your followers. The non-party members will stay in particular manor while the other follow you around on your travels. Some dialog with the girls may vary depending on the location.
  
 
== [[Northmarket Manor]] ==
 
== [[Northmarket Manor]] ==
The first manor that you unlock after the quest [[Lord of the Manor]]. You can find various NPC's spread across the game and pay them to perform repairs to improve the manor, also you can add any decorations you acquire during your playthrough.
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The first manor that you unlock after the quest [[Story Quests#Lord of the Manor|Lord of the Manor]]. You can find various NPC's spread across the game and pay them to perform repairs to improve the manor, also you can add any decorations you acquire during your playthrough.
  
 
Benefits:
 
Benefits:
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* A desk in [[Hero|Hero's]] room that lets you spend your [[Satisfaction]] points.
 
* A desk in [[Hero|Hero's]] room that lets you spend your [[Satisfaction]] points.
 
* A stable for fast travel<ref>It requires a [[Satisfaction#Estate_Upgrades|Satisfaction upgrade]].</ref>
 
* A stable for fast travel<ref>It requires a [[Satisfaction#Estate_Upgrades|Satisfaction upgrade]].</ref>
* A forge for upgrading weapons.<ref>Useful to upgrade the party members' [[Weapons|weapons]].</ref>.After you complete [https://harem-collector.fandom.com/wiki/Quests#A_Forge_Too_Far_.28Lvl_5.29 A forge too far]
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* A forge for upgrading weapons.<ref>Useful to upgrade the party members' [[Weapons|weapons]].</ref>.After you complete [[Story Quests#A_Forge_Too Far (Lvl_5)|A forge too far]]
* A shop that lets you sell your Trash Items after [[Adventurer's_Guild_Quests#Na_Na_Why_Don.27t_You_Get_A_Job_.28Lvl_3.29|Na Na Why Don't You Get A Job]].
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* A shop that lets you sell your Trash Items after [[Guild_Quests#Na Na Why Don't You Get A Job (Lvl_3)|Na Na Why Don't You Get A Job]].
* [[Ino]] can enchant some of the party members' [[Weapons|weapons]] after [[Harem_quests#Recruitment:_Scholastic_Excellence_.28University.29|Scholastic Excellence]].
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* [[Ino]] can enchant some of the party members' [[Weapons|weapons]] after [[Harem Quests#Recruitment: Scholastic Excellence (University)|Scholastic Excellence]].
 
* A lever for codes.
 
* A lever for codes.
 
* A once-per-day quest.
 
* A once-per-day quest.
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<div class="mw-collapsible mw-collapsed" style="width:100%">
 
<div class="mw-collapsible mw-collapsed" style="width:100%">
Westcastle manor is unlocked during the quest [[Story quests|Looking for a Cure]], after you defeat the former owner.
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Westcastle Manor is unlocked during the quest [[Story quests#Looking for a Cure|Looking for a Cure]], after you defeat the former owner.
 
</div>
 
</div>
  
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== Reference ==
 
== Reference ==
 
<references />
 
<references />
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[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 02:13, 30 October 2019

In the current version of the game, the hero can obtain all of the 5[1] houses that were planned for the game. They serve as home for your followers. The non-party members will stay in particular manor while the other follow you around on your travels. Some dialog with the girls may vary depending on the location.

Northmarket Manor

The first manor that you unlock after the quest Lord of the Manor. You can find various NPC's spread across the game and pay them to perform repairs to improve the manor, also you can add any decorations you acquire during your playthrough.

Benefits:

List of unique girls that stay in the manor:

Item Shop Owner:

Eastfort Condo

This manor can be purchased at the price of 5000 Sil.

Benefits:

  • You gain a new maid Randi.
  • A stable for fast travel.
  • The second shop, it costs 1500 Sil. You can buy it at the Realtor's office, when you bought the condo. Serade works at the shop.

List of unique girls that stay in the manor:

Item Shop Owner:

Westcastle Manor

How to get the Manor:

Westcastle Manor is unlocked during the quest Looking for a Cure, after you defeat the former owner.

Benefits:

  • Unlock the Noble District of the city, behind the Arena.
  • A new maid Renfeld.
  • A sweet secret passage and a secret room[4].
  • A stable for fast travel.
  • An alchemist's Lab in the basement where you can make special items and potions with specific items[5].

List of unique girls that stay in the manor:

Item Shop Owner:

Elf Shrine

You get this former temple as your home after completing the quest A Manxome Foe.

Benefits:

List of unique girls that stay in the manor:

Southport Manor

This Hovel can be purchased at the price of 2000 Sil from the realtor in the Southport Dock District, located above the church.

Benefits:

  • A new slave Pandora.
  • A stable for fast travel.
  • A masterfully crafted extremely beautiful surprise.

List of unique girls that stay in the manor:

Item Shop Owner:

Reference

  1. Information obtained from here.
  2. It requires a Satisfaction upgrade.
  3. Useful to upgrade the party members' weapons.
  4. You can find this room by setting the clock next to the master bed to 03:33.
  5. Obtained after completing Hero Baker and the Philosopher Stone, Orange Kid and Apple Kid will start living there. Speak with Orange kid to start Alchemy.