Difference between revisions of "Combat Items"

From Bad Kitty Games Wiki
Jump to navigation Jump to search
(Initial version.)
 
fandom>RomeoPapa
(Adding categories)
Line 358: Line 358:
 
|}
 
|}
 
[[Category:Items]]
 
[[Category:Items]]
 +
[[Category:Export]]

Revision as of 06:28, 30 October 2019

Combat Items are weapons and other tools to use in combat. They are one use items, so be smart with them.

Scrolls

Scrolls will mimic the spells written on them. Damage and status effect chance are less than normal

Spell Targets Effect Aquisition & Cost
Acid Arrow Selected Acid, DEF debuff Agi's Fine Scrolls and Manuscripts, 120
Slime Wave All Enemies Acid, DEF debuff
Burning Hands Selected Fire, Chance to burn Agi's Fine Scrolls and Manuscripts, 120
Contamination All Enemies Venom, Chance to poison
Dark Bolt Selected Necrotic, ATK debuff Agi's Fine Scrolls and Manuscripts, 120
Fireball All Enemies Fire, Chance to burn
Flesh to Goo Selected High chance to instakill
Force Barrage All Enemies Force, Chance to knockdown
Frost Ray Selected Cold, AGI debuff Agi's Fine Scrolls and Manuscripts, 120
Blizzard All Enemies Cold, AGI debuff
Healing All Allies Heals
Max Healing All Allies Full Heal
Lightning Bolt Selected Lightning, Reduces MP
Flash Storm All Enemies Lightning, Reduces MP
Magic Missile Selected Force, Chance to knockdown Agi's Fine Scrolls and Manuscripts, 120
Mind Glare Selected Psychic, Minor chance to cause hallucinations Agi's Fine Scrolls and Manuscripts, 120
Psychic Noise All Enemies Psychic, Minor chance to cause hallucinations
Murder of Crows All Enemies Necrotic, MDF debuff
Sleep 2 Random High chance to sleep
Sonic Boom All Enemies Sonic, Chance to deafen
Stormroar Selected Sonic, Chance to deafen Agi's Fine Scrolls and Manuscripts, 120
Venom Fang Selected Venom, Chance to poison Agi's Fine Scrolls and Manuscripts, 120
Exorcism Charm Selected Damage to Demons, Chance to bane.
Censure All Enemies Censured
Lesser Quickness One Ally Quickness
Greater Quickness All Allies Quickness
Treasure Finding The User Double Item and Sil drop
Fortitude One Ally Prevents Insta-kills

Bombs

Explosions are nice to look at. They're even better in your enemy's face! A bombs' damage is increased by MAT.

Name Targets Effect Aquisition
Concussive Bomb All enemies Sonic, medium damage, 50% deafen Amazing Old Man
Grenado 2 Random Physical, low damage Some enemies
Hallucinogen Grenade 4 Random 100% Hallucinogenic, medium damage Amazing Old Man
Holy Hand Grenade 2 Random Radiant, Low damage
Magical Firecracker 2 Random Force, low damage Northmarket Toy Store
Nail Bomb 4 Random Physical, Medium damage Amazing Old Man
Sticky Bomb Selected High damage, Force Amazing Old Man
Stink Bomb All enemies No damage, 80% Nauseate Northmarket Toy Store
Uranium Bomb 4 Random Projectile, Medium damage, 80% Poison
Alchemy Bomb 2 Random Projectile, Low damage
Mind Bomb 3 Random Psychic, High damage
Spirit Bomb 4 Random VS. Spirits, Really high damage
Dragon's Egg 3 Random Projectile, Medium damage, 80% Bleed
Love Bomb 4 Random Psychic, High damage, 66% Charmed Love Center

Misc

Everything else, most damaging items will also key off MAT unless noted

Item Targets Effect Aquisition
Bottled Smoke All enemies 80% Blind Orc camp
MarkerLight Selected Radiant Damage, lots of it Amazing Old Man
Alien Lifeform Selected miss a turn- 100% chance, currently not consumed Amazing Old Man
Deadly Neurotoxin All enemies Medium poison damage,100% paralysis Amazing Old Man
Radioactive Dust Selected 100% Poison Amazing Old Man
Demon Dice Selected Very High Damage (LUK) *Secret*
Contained Singularity Selected Watch someone probably just die Amazing Old Man
Sleep Powder Selected 100% Sleep Amazing Old Man
Bag of Marbles Selected 100% Knockdown Northmarket Toy Store
Power Conch All Enemies Sonic Damage, 50% Deafened, 50% Rocked.
Pyrobrew 3 Random Low Fire damage, 100% Panic, 33% Burned
Throwing Knife Selected Low Projectile damage, 20% Bleed
Fistful of Flour Selected No damage, EVA debuff
Obsidian Butterfly Selected Low Projectile damage, 40% chance of Bleed
Throwing Axe Selected Low Projectile damage, 20% chance of Bleed

Reagents

These are the items used in Alchemy, but they do have some interesting effects in combat.

Item Targets Effect Aquisition
Slime Fluid One Ally 100% Acid Resistance, 50% Nausea
Forkroot One Ally 100% Deafened, 100% Mana Regen
Eldritch Vapors One Enemy Low Melee damage, 20% Daze
Kingsfoil One Ally 100% sleep, Cures: Poison, Paralysis, Nausea, Burned, Blind.
Asphodel One Ally Resurrects Ally
Quartz Crystals One Ally 100% Stun, 80% Health Regen